Initial Commit
Hello World!
Presenting to you the first update to the Project Deluxe alpha. In this release, the codebase has been massively refactored to add essential features, from improved mortar arcs to ship selection and aiming system, this lays the groundwork for the game’s core mechanics.
New Features
Ship Selection
Spawned player scenes are no longer hardcoded, which means you can finally select available ship in the lobby. For developers, the core ship components are now inherited from a base ship scene, which will keep them up to date across all ships.
Ship selection in the lobby
Aiming System
An aiming system has been introduced. Instead of snapping to the closest ship, it smoothly moves turrets using weights based on camera angle and distance. This can be expanded upon and improved further in the future with more testing.
Weighted aiming system
Improvements
A Fresh Coat of Paint
Weapon icons have been redesigned to look clearer and easier to distinguish. Some of them will change in the following releases as the missing weapon textures get added.

New weapon icons
Mortar Arcs
Mortars have a new arc formula, replacing the cannon-based one. Mortar projectiles are a lot more stable, and mortar ballistics have more practical parameters such as height and travel time.

New mortar ballistics displayed in the inspector
Minimum Torpedo Distance
Torpedoes have a minimum distance before detonation, the minimum distance is configurable per item. Visualizing the minimum distance while aiming will be added in a later release.
New Assets
A new rock, beam and pipe were added for environment building.
New environment assets
MacOS Support
MacOS is now supported and has official binaries alongside Windows and Linux.
Fixes
- Player spawn position is properly set on all clients.
- AoE calculations use global position instead of local position.
- Splash damage is activated on any collision, not just with ships.
- Camera position is restored after mortar aiming is released.
- Set HP to Max HP only when the ship scene is ready.
If you encounter bugs, don’t forget to report them at https://github.com/bububirb/project-deluxe/issues/new.
Files
Get Project Deluxe
Project Deluxe
Official builds of the experimental ship game—in private alpha.
| Status | In development |
| Author | bububirb |
| Genre | Shooter, Role Playing |
| Tags | Multiplayer, Open Source, PvP |
| Languages | English |
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